The class featured a saucer section which flowed back into an engineering hull placed below the saucer. The class' single warp nacelle was attached by a short pylon at the rear of the engineering hull, making it fractionally higher than the saucer. Unique to the missile cruiser use of the Arbiter-class another feature of the design was two weapons pods held either side of the secondary hull, which could fire long range and powerful charged projectile weapons.
Like its contemporaries, the Constitution-class, Defender-class, Guardian-class, and Interceptor-class, the Arbiter-class could, in addition to its standard systems, be armed with quantum torpedoes, and the ability to temporal shift. Also in common with other classes, the Arbiter-class had at least one military shuttle, which could be used as an escape pod.(TOS video game: D-A-C)
|Federation Starfleet starship classes (Kelvin timeline)|
|Arbiter • Constitution • Defender • Dreadnought • Einstein • Guardian • Hermes • Interceptor • Saladin|
- ↑ 1.0 1.1 D-A-C gives no date, but as it features the USS Enterprise it is presumably set after the events of Star Trek, which featured the launch of the Enterprise in 2258. The Arbiter-class design includes the same type of warp nacelle as the Enterprise, which may indicate the class entered service at a similar time to the Constitution-class, as all other ships seen in Star Trek were made from components similar to the older USS Kelvin design.
- ↑ 2.0 2.1 D-A-C includes a feature allowing a player to launch an "escape pod" when their ship is about to be destroyed, permitting them to respawn and continue playing quicker. The escape pod design for all Federation ships in the game is a military shuttle.
- In D-A-C starship names are selected and allocated at random. The game features eleven Federation starship names which are assigned randomly to all classes of ships in the game. All known Arbiter-class names are therefore also known as the names of vessels of the four other Starfleet classes in the game.