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Memory Beta is a wikipedia-style database for licensed Star Trek works, including novels, comic books, RPG sourcebooks, video games and any other licensed works.


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Warden Headquaters

The Wardens were a rogue Borg collective accidentally created on the planet Vulcan which, in 2377, almost succeeded in taking over the galaxy.

The Wardens were created by accident, by a group of Vulcans attempting to cure their master, N'Kal, of Bendii syndrome by using modified Borg nanoprobes. The Vulcans lost control of these nanoprobes, but rather than being assimilated, N'Kal was altered - the Borg's programmed desire to spread perfection was combined with N'Kal's thirst for logic. The modified nanoprobes quickly spread to the research team, making them drone-like followers of the Wardens' desire to spread logic.

The modified nanoprobes, which the Wardens named nanites, did not inflict the usual modifications associated with assimilation. The only difference between a warden drone and the person in their normal state is their mental condition: like a Borg drone, a warden become part of the collective, with N'Kal effectively acting as the Borg Queen. However, unlike a typical drone, Wardens could not be identified by technological augmentation, as none occurred.

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Pocket Books

Synthesis

By James Swallow

The Starship Titan continues on her outward voyage of discovery. Ranging farther and farther from Federation space, Captain William Riker and the crew look forward to living Starfleet's mission: seeking out new life, discovering new civilizations.

Striking a “sandbank”—a spatial distortion—the Titan is knocked out of warp, her crew shaken up but uninjured. Titan has stumbled across a battlefield, and floating in it, shattered and in pieces, are the remains of a ship. Searching for survivors, they discover the ship never had a crew. The away team removes the computer core, looking for answers. Once the device is restored, it becomes clear this is not just a computer, but a thinking, reasoning artificial intelligence.

It identifies itself as SecondGen White-Blue, it comes from a civilization composed entirely of sentient computers. Eons ago these artificial intelligences were charged to be the first line of defense against The Null — a destructive force so allconsuming that generation upon generation have waged unending war trying to find a way to beat back this terror. Captain Riker offers to assist them, but years of war have left the AIs distrustful and suspicious, especially of organics.

The tide of the battle is turning, The Null is winning. Set free, it will destroy everything in this system and then, unchecked, spread its mindless destruction into the heart of the Federation.

IDW Publishing

Nero, Number Four

By Mike Johnson & Tim Jones, with art by David Messina

From Star Trek writer/producers Roberto Orci and Alex Kurtzman and the creative team behind the best-selling Star Trek: Countdown. The final issue contains the climactic confrontation between Nero and the elder Spock -- leading up to the cataclysmic destruction of Vulcan!

Schism, Issue 3

By John Byrne

When the edges begin to fray, can the center hold for long? The alliance between the Klingons and the Romulans begins to collapse -- with the Federation squarely in the middle! John Byrne's Romulan Saga comes to a literally shattering conclusion!

Ghosts, Issue 1

By Zander Cannon, with art by Javier Aranda

Captain Picard and the crew of the Enterprise respond to a distress call and find a terribly wounded scientist aboard a marooned ship. While evaluating the planet below (and its two warring nations) for possible Federation membership, Picard discovers to his horror that the survivor of the disaster is foreseeing his death.

Best of Klingons

By Mike W. Barr, Tony Isabella & Len Wein, with art by Tom Sutton & Ricardo Villagran

In stories like "The Wormhole Connection", "... The Only Good Klingon...", "Errand of War", "Deadly Allies", "Maggie's World", and "Judgment Day" get a close look at the relationship between the Federation and Klingon Empire. These fierce, warring people present unique challenges to the Federation, and in these classic stories give a glimpse of what the future holds for Federation-Klingon relations.

Movie Omnibus

By Marv Wolfman, Andy Schmidt, Mike W. Barr & Peter David, with art by Dave Cockrum, Klaus Janson, Chee Yang Ong, Tom Sutton, Ricardo Villagran, James W. Fry, Arne Starr & Gordon Purcell

Star Trek's many movie adaptations are collected together for the first time in this Star Trek Movie Omnibus from IDW. Included are the three-part Star Trek: The Motion Picture, the one-shots Star Trek III: The Search for Spock, Star Trek IV: The Voyage Home, Star Trek V: The Final Frontier, Star Trek VI: The Undiscovered Country, and finally the newly created, three-part Star Trek II: The Wrath of Khan from IDW.



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