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Memory Beta is a wikipedia-style database for licensed Star Trek works, including novels, comic books, RPG sourcebooks, video games and any other licensed works.

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This wiki was started on April 15, 2005, and we are currently working on 45,672 articles.
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Star Trek: Deep Space Nine (or DS9) was the third live action Star Trek television series, which aired from January 1993 to May of 1999. During in and after the TV series it has spawned numerous other stories in prose, comics and other media.

Unlike the previous Star Trek, set on starships, Deep Space Nine's primary setting is a space station, Deep Space 9, formerly the Cardassian station Terok Nor. The station is a key strategic location, near to the planet Bajor, itself near the Cardassian border, and most significantly (following the events of the first episode) the station is situated next to the Bajoran wormhole, giving access to the Gamma Quadrant. The station also had a complement of runabouts, and later the USS Defiant, allowing stories to take the characters away from the station itself.

Due to the mostly stationary situation of the series, DS9 tended more toward continuing stories, rather than the "alien of the week" approach common to other series. Some of the main arc's involved: the Bajorans growing from years under occupation by the Cardassians, eventually joining the Federation; Captain Sisko's role as the Emissary; and the build up to, eventual breakout, and aftermath of, the Dominion War.


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Pocket Books

Foul Deeds Will Rise

Foul Deeds cover
By Greg Cox
2288. The U.S.S Enterprise-A is on a vital peacekeeping mission in a remote solar system beyond the boundaries of the Federation, where two warring planetsPavak and Oyolo—are attempting to end years of bitter conflict. Crucial peace talks are being conducted aboard the Enterprise, even as Starfleet weapons inspectors oversee the disarmament process. Losses and atrocities on both sides have left plenty of hard feelings behind, so Captain James T. Kirk has his work cut out for him, even as he unexpectedly runs into a disturbing figure from his past: Lenore Karidian.
Twenty years ago, the deadly daughter of Kodos the Executioner tried to kill Kirk, but she has since been declared sane and rehabilitated. Kirk wants to give her the benefit of the doubt and a second chance at life, but when a mysterious assassination threatens the already fragile peace process, all clues point toward Lenore—and the future of two worlds hangs in the balance.

Pocket Books

The Collectors

By Christopher L. Bennett
The dedicated agents of the Federation Department of Temporal Investigations have their work cut out for them protecting the course of history from the dangers of time travel. But the galaxy is littered with artifacts that, in the wrong hands, could threaten reality. One of the DTI's most crucial jobs is to track down these objects and lock them safely away in the Federation's most secret and secure facility. When Agents Lucsly and Dulmer bring home an alien obelisk of incredible power, they are challenged by a 31st century temporal agent who insists they surrender the mysterious artifact to her. But before they know it, the three agents are pulled into a corrupted future torn apart by a violent temporal war. While their DTI colleagues attempt to track them down, Lucsly and Dulmur must restore temporal peace by setting off on an epic journey through the ages, with the future of the galaxy hanging in the balance...

Did You Know...
Thanks to Bernd Schneider
of Ex Astris Scientia
for awarding us the Ex Astris Excellentia for April 2008

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