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Nero, Number Three

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Publisher's descriptionEdit

From solicitations
The third installment of Nero warps ahead with the villain continuing his quest for vengeance against Spock and the Federation!

SummaryEdit

The Narada arrives at the edge of the Delta Quadrant. Ever since Nero's mind meld with Spock he has been able to sense the Vulcan's presence, but now he senses something more ancient and powerful. As Nero gazes out into space, Ayel reports that the ship's controls are still locked. The ship is heading for an artificial energy source, as large as a small nebula, which is transmitting an unknown signal at an extremely high frequency -- a signal to which the Narada is responding. As though he had not heard Ayel, Nero heads to the bridge, leaping from one platform to another within his vast ship.

Nero has improved his Romulan telepathic abilities while imprisoned on Rura Penthe, and is able to hear whispers from the mysterious entity. He realizes that Spock has encountered this entity before -- not in this timeline, but in the timeline they left behind. Narada's weapons and helm still do not respond, and the energy cloud reflects all sensor scans. Clavell, now at a bridge station, reports that they are nearing the outer edge of the energy field. The ship is slowing. Brooding in his command chair, Nero orders his crew to proceed.

Narada and VGer
The Narada approaches V'Ger
8of5Added by 8of5

Narada crosses the edge of the cloud; Ayel reports that there is a solid structure at its center. Nero tells him the entity is speaking to him as well as to the Narada. As the ship approaches the cloud's center, Nero feels closer to Spock. He takes the drug he used on Rura Penthe to open his mind. An energy spike is detected, and with a piercing noise a blindingly bright probe appears on the bridge and plugs itself into various systems. Clavell's console electrocutes him; he seems to age to death, and, as he dies, says the single word "Creator". Nero, ignoring a warning to be careful, steps toward the probe, realizing that it offers him a way to find Spock. He steps into the column of light and vanishes along with it, his bladed staff clattering to the floor. Xander reports that the crew is still locked out of the controls. Ayel takes command.

Nero remembers his entire life: his mother holding him as a baby, playing in the sand as a child, being with his wife, departing in the Narada, and the destruction of Romulus. The entity is experiencing Nero's life, but cannot comprehend his emotions. Nero contacts Ayel telepathically, asking him to follow him inside the entity. A mechanism like a vast iris opens before the Narada, which flies through it and past visions of planets, including Earth, where the entity originated, and a planet of machines. Nero explains to Ayel that, like the Borg and the Narada itself, the entity is a product of the unknown civilization on the machine planet. Narada reaches the center and stops, its controls coming back online. Sensors reveal Nero standing in an amphitheater-like space at the very center of the machine.

Ayel and another crewman join Nero, who explains that when the Narada arrived in this timeline the entity sensed its presence and began journeying to meet it. It was the entity which awakened the Narada. At heart the entity is merely an unmanned spacecraft from Earth. Ayel likens the old space probe before them to those launched from Vulcan in ancient times, but his voice fades from Nero's hearing as the entity fills his mind with numbers and coordinates. Nero uses its intelligence to calculate the time and place of Spock's reappearance. The entity cannot merge with Nero because it cannot assimilate his hatred. As Nero's link with the entity is broken, he loses consciousness. Ayel and the other crewman support him as they are beamed back to the Narada.

On the bridge, Ayel is told that the ship has laid in another course by itself, but he replies that it was Nero who did it. He orders that Nero be taken to his quarters to rest, and that the engines be engaged at maximum warp once Narada is clear of the entity. "There is no time to waste," he says. "Spock is coming."

TO BE CONTINUED

ReferencesEdit

CharactersEdit

AyelClavellMandanaNero • Nero's mother • V'GerXander
Referenced only 
Spock

Starships and vehiclesEdit

NaradaVoyager 6

LocationsEdit

Delta QuadrantRomulus
Referenced only 
EarthMilky Way GalaxyRura Penthe

Races and culturesEdit

Romulan
Referenced only 
BorghumanVulcan

States and organizationsEdit

OtherEdit

mind meldcaptainnebulapsychictimelinesensorsDebrune Teral'nemotionssentientevolutionassimilatewarp drivequarters

AppendicesEdit

InformationEdit

Related storiesEdit

TOS movie, novelization & comic adaptation: Star Trek: The Motion Picture

Stories set in the alternate reality from the movie Star Trek
Comics When Worlds Collide: Spock Confronts the Ultimate ChallengeNero ("Number One" • "Number Two" • "Number Three" • "Number Four") • Star Trek Movie Adaptation ("Number One" • "Number Two" • "Number Three" • "Number Four" • "Number Five" • "Number Six") • IDW Star Trek: Ongoing, Volume 1 (1st story arc: "Issue 1", "Issue 2" • The Galileo Seven: "Part 1", "Part 2") • Ongoing, Volume 2 (Operation: Annihilate: "Part 1", "Part 2" • Vulcan's Vengeance: "Part 1", "Part 2") • Ongoing, Volume 3 (The Return of the Archons: "Part 1", "Part 2" • The Truth About Tribbles: "Part 1", "Part 2") • Ongoing, Volume 4 ("Issue 13" • "Issue 14" • Mirrored: "Part 1", "Part 2") • Ongoing, Volume 5 ("Issue 17" • "Issue 18" • "Issue 19" • "Issue 20") • Countdown to Darkness ("Number One" • "Number Two" • "Number Three" • "Number Four") • After Darkness ("Part 1" • "Part 2" • "Part 3") • IDW Star Trek, Issue 24The Khitomer Conflict ("Part "1, "Part "2, "Part "3, "Part "4) • Khan ("Number One", "Number Two", "Number Three", "Number Four", "Number Five") • Parallel Lives ("Part 1", "Part 2") • I, Enterprise! ("Part 1", "Part 2")
Novels Star TrekStarfleet Academy (The Delta AnomalyThe EdgeThe Gemini AgentThe Assassination Game) • Into Darkness
Board games Expeditions
Video games Delta Vega: Meltdown on the Ice PlanetAcademy TrainerCadet Training FacilityD-A-CRace to DestinyThe Mobile GameStar TrekRivals
Websites Starfleet ShipyardDossiersExperience The Enterprise
Live-Action Shorts Transporter CommercialBrilliant Enterprise CommercialCollision insurance commercialBold Explorers
Prequels in original timeline "Countdown" ("Number One" • "Number Two" • "Number Three" • "Number Four")
Apps Star Trek App

TimelineEdit

Published Order
Previous comic:
Nero, Number Two
TOS comics
Nero
Next comic:
Nero, Number Four
Chronological Order
Previous adventure:
Not yet placed
Memory Beta Chronology Next adventure:
Not yet placed

ImagesEdit

External linkEdit

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