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This article is about TNG novel. You may be looking for TOS comic: "The Peacekeeper".


The Peacekeepers is a 1988 Star Trek: The Next Generation novel by Gene DeWeese, the second book in Pocket Books' line of numbered TNG novels.

DescriptionEdit

Exploring a deserted alien spaceship, Lieutenant Commander Data and Lieutenant Geordi La Forge suddenly find themselves transported light-years away—into the middle of a deadly conflict!
While Captain Picard and the crew of the Enterprise search feverishly for the missing crewmen, Data and La Forge discover they are in a station almost identical to the one they were exploring, high in orbit around an Earth-type world. Years before, the occupants of that planet accidentally stumbled onto the ship and its advanced technology—and since then have used its weapons to keep the nations on the planet below disarmed, and at peace.
Now their own arrival has precipitated a crisis on the station. Somehow, Data and La Forge must find a way to restore trust between the planet below and the station's guardians up above—before a final, destructive war breaks out!

SummaryEdit

The Enterprise discovers a 10,000 year old derelict adrift in space. An away team boards the ship to investigate, accidentally setting off the vessel's autodestruct sequence. Though the disaster is averted, La Forge and Data disappear, as the craft forcibly transports them to a distant station of similar construction. Riker and Yar return to attempt a rescue mission, again setting off the destruct protocol, but they are also transported before the ship is finally destroyed. Unfortunately, the locator beacon they brought with them malfunctions, leaving the Enterprise to begin a method search from scratch.

The long-distance transport delivers both pairs of officers to a Repository orbiting a distant world. Data and La Forge meet the leader of the orbital society, Shar-Lon, who believes them to be “Builders,” here to judge his use of their “Gifts.” The officers play along until they can learn more about their situation. Shar-Lon tells of his people’s recent history. Fifty years earlier, their species was threatened by mutually-assured destruction from the contentious nation-states’ nuclear arsenals. Shar-Lon ventured into orbit, where he had a vision of his planet turned red with blood (likely a red-shift of the Repository’s failing cloaking device). He risked his life to board the structure and, declaring himself worthy, claimed the “Gifts” for himself. He used the advanced technology to steal and destroy all of the nuclear payloads from his planet, then installed himself as the head of a new faith, and claimed all orbiting O’Neill-style habitats for his followers, the “Peacekeepers,” ultimately banishing all dissenters to the planet’s surface.

Shar-Lon’s brother, Shar-Tel, had fought his sibling but had seemingly perished in the conflict. In truth, he survived and became the leader of the dissidents, hidden away on another orbital station. Shar-Tel makes contact with Data and La Forge, revealing the secret truths behind Shar-Lon’s rise to power and soliciting their aid. Simultaneously, Shar-Lon’s second-in-command, Kel-Nar, moves to seize power for himself. With Shar-Lon out of commission, the dissidents on the planet launch a fleet in their own bid to remove the Peacekeepers from power. La Forge and Kel-Nar vie to gain control of the “Gifts,” but both the Starfleet team and Kel-Nar’s loyalist are expelled from the central chamber via transporter by the Repository’s computer. The officers find themselves adrift in space (thankfully having enough time to don EVA gear).

The Enterprise’s search finally proves fruitful, and the starship arrives just in time to rescue Riker, Yar, Data, and Shar-Tel, while La Forge is able to make his way back inside the Repository. The alien computer tries its “initimdate” mode against the Enterprise, assuming the appearance of a massive battlecruiser, though this fails. La Forge is also rescued, and Shar-Lon survives the mutiny long enough to activate the Repository’s destruct sequence. Kel-Nar and his followers escape the structure, but are captured and arrested. Shar-Tel’s allies from the surface gain control of the orbital habitats and plan to eradicate all of the Peacekeepers, including Shar-Tel and his loyalists from the stations, as they “cannot be trusted.” Worf and Shar-Tel stage a holographic ruse to convince everyone to unify against extraterrestrial threats, ensuring that Shar-Tel and his people will be spared and reintegrated into their society. The Enterprise quietly withdraws.

Study of the advanced ship and station reveal that they are the products of an ancient but paranoid species that set up many sentinel bases to keep possible future threat species safely confined to their homeworlds. The structures have several defense mechanisms, including a final stopgap of a self-destruct in order to keep their advanced technology out of “enemy” hands.


NotesEdit

An unofficial timeline released by DC Comics places this novel sometime after “When the Bough Breaks,” and sometime before “Hide and Q.”

ReferencesEdit

CharactersEdit

ArgyleBrindleCarpelliBeverly CrusherDataGawelskiGeordi La ForgeJean-Luc PicardKel-NarWilliam RikerShar-LonShar-TelSinghDeanna TroiWorfTasha YarUSS Enterprise (NCC-1701-D) personnelunnamed USS Enterprise (NCC-1701-D) personnel
Referenced only 
Tin WoodmanThe WizardWicked Witch of the West

Starships and vehiclesEdit

USS Enterprise-DPeacekeeper shuttlecraft

LocationsEdit

Referenced only 
Oz

Shipboard locationsEdit

USS Enterprise-D 
bridgetransporter roomturbolift
Derelict station 
corridor

Stations and outpostsEdit

unnamed space stations (deep space derelict, Peacekeepers' World station)
Referenced only 
Starfleet Academy

Planetary localesEdit

Referenced only 
Kansas

Planets and planetoidsEdit

Peacekeepers' World
Referenced only 
Earth

Stars and systemsEdit

Peacekeepers' system
Referenced only 
Sol

Astronomical regionsEdit

the galaxyOrion Arm

Races and culturesEdit

androidBetazoidBuildersHumanPeacekeepersKlingon
Referenced only 
Ferengiunnamed races and cultures (pre-contacted species)

States and organizationsEdit

Council of PeacemakersFederationStarfleet

Technology and weaponsEdit

alarmandroidcloaking devicecombadgecomputerdeflector shieldEV suitfield-effect suit (likely an EV suit) • hibernation moduleimpulse enginemissilenuclear weaponO'Neill space habitatphaserphoton torpedoprojectile weaponradiation suitremote repair unitself-destruct • space stationspaceshipstarshipsubspace circuitrysubspace radio • transportertricorderturboliftuniversal translatorviewscreenVISORwarp engine

Substances and energiesEdit

antimatteratmospheregasgravitymetaloxygenradiationsteel

LifeformsEdit

alienanimalgoosehumanoid

Ranks and titlesEdit

captainchairmanChairman of the Council of Peacemakerschief engineerchief medical officercommandercommanding officercounselorcrewmanengineerensignFederation Starfleet ranksFederation Starfleet ranks (2350s-2360s)first officerflight controllerlieutenantlieutenant commanderlieutenant junior gradeofficeroperations managerpolicescience officersecond officersecurity chiefspecialisttactical officer

Other referencesEdit

airlockanatomyaway teambrainchesscityclass M planetclothingcommunicationscoordinatedecadeenergyfirst contactG class stargovernmentheartkilometerlifeformlight-yearliverlungmattermetermilitaryminutenation-stateorbitparsecplanetplanetary classificationprisonprison planetpsychologyraces and culturesranksaucer sectionsecondspacespectrographystarstar systemstellar classificationStarfleet uniformStarfleet uniform (2350s-2366)technologytimetitleTotouniformuniversewarweaponThe Wizard of Ozyear

ChronologyEdit

tens of thousands of years ago 
Derelict vessels built.
20th and 21st centuries 
Geordi estimated the alien airlock to be on par with the technology of this era.
2310s 
Fifty years prior to the Enterprise visit, Shar-Lon uses the Builders' gifts to take power on his world.
2364 
Enterprise-D finishes an exploration tour without encountering Ferengi, encounters derelict.

AppendicesEdit

TimelineEdit

The book was first published by Pocket Books in September 1988, with a near simultaneous release in the UK printed by Titan Books. The book was reprinted by Pocket Books in 1991.

Published Order
Previous novel:
Ghost Ship
TNG numbered novels Next novel:
The Children of Hamlin
Previous story:
Chain of Attack
Stories by:
Gene DeWeese
Next story:
The Final Nexus
Chronological Order
Previous adventure:
Hide and Q
Pocket Books Timeline Next adventure:
Too Short a Season
Previous adventure:
History Lesson
Memory Beta Chronology Next adventure:
Too Short a Season
Previous adventure:
When the Bough Breaks
DC Comics Timeline Next adventure:
Hide and Q

External linkEdit

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