Wadi
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| SPECIES | |
|---|---|
| Wadi | |
| | |
| Planet of origin: | Tomerela IV |
| Biology | |
| Classification: | humanoid |
The Wadi, or “the People” in their own language, were a humanoid race from the planet Tomerela IV in the Gamma Quadrant.
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Biology
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They were a humanoid race, very similar to Humans, with the same average height and weight. Their skin color ranged from white to dark brown, while their hair ranged from blond to black.
Approximately 3% of the Wadi population possessed psionic skills, a higher proportion than most other similar races. (Last Unicorn RPG module: Star Trek: Deep Space Nine Core Game Book)
Culture
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Added by Zebra3Even Wadi government was controlled by games. The winner of their most prestigious game tournament became the ruler of the Wadi, while lesser tournaments determined the leaders of their clans and other groups. A Wadi leader’s title was an indicator of their game mastery; a very high government rank was Master Surchid.
They painted clan markings and other symbols in purple ink on their foreheads and other parts of their bodies (Last Unicorn RPG module: Star Trek: Deep Space Nine Core Game Book).
They used klon peags as a currency and alpha-currant nectar was a priceless Wadi beverage. (DS9 episode: "Move Along Home")
The Wadi were highly advanced technologically, with the chula game apparently possessing powerful transporters and the ability to create an illusory environment or “pocket dimension” or breach dimensional barriers. (Last Unicorn RPG module: Star Trek: Deep Space Nine Core Game Book)
History
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In 2369, a Vulcan ship exploring the Gamma Quadrant discovered and made contact with the Wadi, who sent a delegation led by Master Surchid Falow to Deep Space 9. They were the first Gamma Quadrant power to send a formal diplomatic party through the Bajoran wormhole and establish relations with the Federation. However, they were more interested in playing dabo in Quark's than making first contact with Benjamin Sisko and his crew. After Falow discovered Quark had been cheating him, Falow started a game of Chula, using Sisko, Kira Nerys, Jadzia Dax and Julian Bashir as game pieces. The four made their way through the perils of the game, until Quark lost and they reappeared unharmed in Quark's bar. Falow assured them they were never in any danger. (DS9 episode: "Move Along Home", Last Unicorn RPG module: Star Trek: Deep Space Nine Core Game Book)
Diplomatic relations proceeded more normally between the Wadi and the Federation following the chula game. Federation representatives attempted to trade for the samples of chula technology, but the Wadi closely guarded their technology. (Last Unicorn RPG module: Star Trek: Deep Space Nine Core Game Book)
Facity Sleedow, a female Wadi, served as first officer of the Even Odds in the 2370s. The ship had several other Wadi serving aboard, as well as Coamis, who was part Wadi. (DS9 novel: Rising Son)
Relations
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Wadi territory consisted of the Tomerela star system, which they controlled, and three neighboring systems. It was located relatively far from the more frequently traveled space lanes.
The Wadi were an independent state, not part of the Dominion, though they respected and feared the superpower. Their remoteness ensured that they stayed out of Dominion control, and some suggested their psionic powers and advanced technology also played a part in their protection. (Last Unicorn RPG module: Star Trek: Deep Space Nine Core Game Book)
Additional references
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Connections
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- Wadi article at Memory Alpha, the wiki for canon Star Trek.